SPECTRUM48, Bristol, UK
20th March 2019
iOS (App Store), Android (Google Play)
OCO is a one-touch puzzle-platformer, lovingly hand-crafted to produce a unique audio-visual experience.
With beautiful visuals and inventive circular platforming, OCO celebrates minimalist game design, intuitive interactions, and cerebral puzzle-solving.
+ Intuitive and intelligent puzzles – OCO’s minimal design makes it easy to pick up and play, but mastering the game requires patience, perception, and precision.
+ Create and explore – Build and share complex challenges with OCO’s simple-yet-powerful level editor, and test your skill with thousands of player-created levels.
+ An immersive audio-visual experience – The responsive procedural soundtrack gives each level a unique atmosphere, with music that writes itself as you play.
+ simple one-touch controls
+ complex challenging puzzles
+ 135 unique levels
+ procedurally-generated soundtrack for every level
+ built-in editor
+ online community
+ user-generated levels
+ perfect solution challenges for all levels
English. French. German. Italian. Spanish. Chinese. Japanese. Korean.
SPECTUM48 is a small indie studio based in Bristol, UK. They aim to create simple, intuitive, beautiful, interactive experiences.
GAME DESIGN, PROGRAMMING, ART – Philip Sinclair
PROGRAMMING – Lukas Roper
AUDIO – Lab Grown Music
+ Runner-up ‘Big Indie Pitch’, Develop, Brighton, 2018
+ Finalist ‘Very Big Indie Pitch’ Pocket Gamer Connects, London, 2017
“Oco is an exceptionally clever one-touch puzzler-platformer”
“Oco is a captivating platformer”